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Unreal Development Kit Game Design Cookbook

Unreal Development Kit Game Design Cookbook


Thomas Mooney



Unreal Development Kit Game Design Cookbook...
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GameSalad Beginner's Guide

GameSalad Beginner's Guide


Miguel Dequadros



GameSalad Beginner's Guide...
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Microsoft XNA 4.0 Game Development Cookbook

Microsoft XNA 4.0 Game Development Cookbook


Luke Drumm



Luke Drumm ...
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Enterprise Games: Using Game Mechanics to Build a Better Business

Enterprise Games: Using Game Mechanics to Build a Better Business


Michael Hugos



The Engagement Machine A game is an engagement engine – it attracts and engages players. Y...
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Building Web Applications with SVG

Building Web Applications with SVG


David Dailey, Domenico Strazzullo, Jon Frost



...
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Beginning DirectX 10 Game Programming

Beginning DirectX 10 Game Programming


Wendy Jones



Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX 10 Game Progmrammin...
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Your Wish Is My Command: Programming by Example (The Morgan Kaufmann Series in Interactive Technologies)

Your Wish Is My Command: Programming by Example (The Morgan Kaufmann Series in Interactive Technologies)


Henry Lieberman



Programming by example (PBE) and programming by demonstration (PBD) represent a departure from trad...
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Thieves' World: Shadowspawn's Guide to Sanctuary (Thieves' World d20 3.5 Roleplaying)

Thieves' World: Shadowspawn's Guide to Sanctuary (Thieves' World d20 3.5 Roleplaying)


Aaron Rosenberg, Robert J. Schwalb



Sanctuary: fantasy's grimiest, nastiest, ugliest city. Shadowspawn: fantasy's most notorious thief. Shadowspawn's Guide to Sanctua...
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Ultimate Equipment Guide: v. 1

Ultimate Equipment Guide: v. 1


Matthew Sprange



Ultimate Equipment Guide: v. 1...
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Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide

Unreal Development Kit Game Programming with UnrealScript: Beginner's Guide


Rachel Cordone



Rachel Cordone ...
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The Machinima Reader

The Machinima Reader


Henry Lowood, Michael Nitsche



B.H. McMillin, CHOICE Henry Lowood is Curator for ...
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Maya Studio Projects Photorealistic Characters

Maya Studio Projects Photorealistic Characters


Todd Palamar



Create a character named Jack, starting with his skeleton Understand hair in all its glory—bang...
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Fortress of Lies: A BattleTech Novel (MechWarrior: Dark Ages, 8)

Fortress of Lies: A BattleTech Novel (MechWarrior: Dark Ages, 8)


J. Steven York



J. Steven York is the national best-selling author of over fifteen books and many short stories. &#x...
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Brands and Gaming: The Computer Gaming Phenomenon and the Impact of Brands on Gaming

Brands and Gaming: The Computer Gaming Phenomenon and the Impact of Brands on Gaming


David Nichols, Matt Avery, Tom Farrand, Tom Rowley



David Nichols, Tom Farrand and Tom Rowley all work for Added Value, a leading brand consultancy that ...
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Inclusive design guidelines for HCI

Inclusive design guidelines for HCI


Julio Abascal, Colette Nicolle



Abascal; Julio University of the Basque, Spain,Nicolle; Collette Loughborough University, Leicester...
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Managing Virtual Web Organizations in the 21st Century: Issues and Challenges

Managing Virtual Web Organizations in the 21st Century: Issues and Challenges


Ulrich J. Franke



With the development of the Internet and modern information and communication technology (ICT), new w...
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Virtual Worlds and Criminality

Virtual Worlds and Criminality


Dieter Hermann, Kai Cornelius



The fusion between virtuality and reality has created a new quality of experience establishing metave...
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Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom (Premier Reference Source)

Teaching through Multi-User Virtual Environments: Applying Dynamic Elements to the Modern Classroom (Premier Reference Source)


Giovanni Vincenti



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Metaplasticity in Virtual Worlds: Aesthetics and Semantic Concepts

Metaplasticity in Virtual Worlds: Aesthetics and Semantic Concepts


Gianluca Mura



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Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms

Virtual Worlds and Metaverse Platforms: New Communication and Identity Paradigms


Nelson Zagalo, Ana Boa-Ventura, Leonel Morgado



"What matters is we're inventing new ways to come together to share, create, and debate. It's thr...
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Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)

Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)


B.J. Fogg



It is rare for books to define a new discipline or fundamentally change how we think about technology...
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Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual (Routledge Studies in New Media and Cyberculture)

Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual (Routledge Studies in New Media and Cyberculture)


Astrid Ensslin, Eben Muse



...
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Virtual Worlds and E-Commerce: Technologies and Applications for Building Customer Relationships (Premier Reference Source)

Virtual Worlds and E-Commerce: Technologies and Applications for Building Customer Relationships (Premier Reference Source)


Barbara Ciaramitaro



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Ableton Live 7 Power the Comprehensive Guide

Ableton Live 7 Power the Comprehensive Guide


Jon Margulies



Jon Margulies is a multi-talented musician, producer, composer, and Ableton Live expert based in New ...
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The Scorpion Jar (Mechwarrior: Dark Age, No. 13)

The Scorpion Jar (Mechwarrior: Dark Age, No. 13)


Jason M. Hardy



Martin DelRio is a pseudonym for the writing team of James D. MacDonald and Debra Doyle, authors of t...
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